Firestorm
Firestorm » Devlog
FIRESTORM
(Demonic Fire boss by Alex)
Firestorm is a 2.5D Action-Platformer where you axe and extinguish fire demons. Can you escape being consumed by the flame before your oxygen runs out?
ADDITIONAL INFO
- This game was created using the Unity Game Engine
- Additional resources used included: Magicavoxel and Adobe Mixamo
- The total production from conceptual to final integration was about 3 months
(Bruce Glacier voxel by R.A. Bickell)
(Rusty Axe voxel by R.A. Bickell)
(Siren's Song Extinguisher voxel by R.A. Bickell)
TEAM ALACRITY
Alex( (left), Ryan (center), Dustin (right)
Ryan
- Lead Developer
- Lead Level Designer
- Lead Artist / Animator
Alex
- Co-lead Developer
- Boss Battle Design and Structure
- Artist
Dustin
- Developer
- UI Designer
Lee
- Developer
- Intro/Outro Cinematic Producer
Charles
- Sound Engineer
- Music
CONTACT
Ryan: Github
Charles: Vision House Studios
Files
Firestorm Play in browser
Feb 27, 2019
Firestorm
Firestorm
Status | In development |
Author | TeamAlacrity |
Genre | Platformer, Adventure |
More posts
- Update (Round 1)Feb 25, 2019
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